AI Insights · Timothy · July 2024
Top 5 Zombie Games on iOS in Guatemala Q2 2024
Discover the performance of the top 5 zombie games on iOS in Guatemala during Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top 5 zombie games on iOS in Guatemala showed varied performance in downloads, revenue, and weekly active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
Last War:Survival from FirstFun saw a significant rise in downloads towards the end of the quarter, peaking at 1.1K in the last week of June. Revenue fluctuated throughout the quarter, with a notable peak of approximately $2K in the week of June 10. Weekly active users also showed a marked increase, rising from around 5K at the start of April to nearly 7K by the end of June.
Age of Origins:Tower Defense by Hong Kong Ke Mo software Co., Limited experienced steady download numbers, with a slight dip in mid-June before recovering to 127 by the end of the month. Revenue exhibited an upward trend, culminating in around $753 in the final week of June. Weekly active users, however, saw a general decline from 1.1K in early April to just over 900 by the end of June.
Puzzle & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed an interesting revenue pattern, starting low and peaking at about $843 in early June before dropping off. Downloads remained relatively stable, with a peak of 142 in the week of June 10. The game maintained a consistent number of weekly active users, fluctuating around the 200-250 range throughout the quarter.
Last Day on Earth: Survival by Kefir demonstrated steady download figures, with a slight increase towards the end of the quarter, reaching 60 in the last week of June. Revenue showed minor peaks, with the highest being $232 in the week of May 20. Weekly active users saw a gradual increase from around 200 in early April to 266 by the end of June.
Finally, Plants vs. Zombies™ 2 from PopCap experienced consistent downloads, peaking at 662 in early April and again at 506 in the last week of June. Revenue remained relatively steady, with notable peaks around $167 in mid-May. The game maintained a high number of weekly active users, starting at 6.4K in early April and slightly declining to 5.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.